ADHD Game
ADHD Beyond the Classroom was a game I built for Eli Lilly and Company. Eli Lilly was looking for a new way to attract physicians to their booths at trade shows, and came to Outside Source for new ideas to pull them in. We concepted the idea of a Pacman clone, where hitting enemies caused various ADHD trivia questions to pop-up and require the user to answer.
Along with another designer, I completed the design and concepting for ADHD Beyond the Classroom. I then took on all development responsibilities on the game. Built in Flash MX 2004, it featured a high score board to fuel interest in returning to the booth, and was originally programmed to run using only an arcade joystick and one-button controls.
Since the game was designed to be played with a joystick and run as an executable, an online version is not available. However, PC and Mac executable versions of the game are available for download below.










